Title: Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else

Title
Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else
Package
Taylor & Francis - HBZ Consortia Package
Platform
Taylor & Francis eBooks
URL
https://www.taylorfrancis.com/books/9781003345916 
Status
Current
Publication Type
Monograph
Medium
Book
Language
First Author
Cermak-Sassenrath, Daniel
First Editor
Empty
Publisher Name
CRC Press
Date First in Print
2024-06-27
Date First Online
2024-06-27
Access Start Date
Empty
Access End Date
Empty
Volume Number
Empty
Edition Statement
Empty
Access Type
Empty
Note
Empty
Last Changed External
2024-07-01

Curated By

Date Created
2024-07-01 21:29:45
Last Updated
2024-07-01 21:29:46
UUID
14836e72-e27a-4257-9b71-2ad0055bc957
Identifier Namespace Name Identifier Namespace Value Identifier
DOI doi 10.1201/9781003345916  
eISBN eisbn 9781003345916
ISBN isbn 9781032386225
Title_ID title_id 10.1201/9781003345916
Subject Area
Arts
Dewey Decimal Classification
Series
Empty
Parent publication title ID
Empty
Superseding publication title ID
Empty
Preceding publication title ID
Empty
Open Access
Empty
Price Type Value Currency
list 180.0 EUR
list 240.0 USD
list 180.0 GBP


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